You'll notice
An unrecognized /command can now be sent to Claude as a normal prompt instead of always erroring
What
Previously, typing a /command that Claude Code didn't recognize always produced an "Unknown command" error. Now, in normal interactive use (not inside a subagent or non-interactive mode), Claude Code can instead fall back to treating your whole input as a regular message to Claude.
Why
This avoids a dead-end error for input that merely looks like a slash command but isn't, letting Claude try to make sense of it as a normal prompt instead.