Some dialogs now wait rather than interrupting an open panel or a draft you're typing.
What's wrong with this entry?
A dialog can now declare that it should not interrupt an open panel, or should not interrupt when you have text sitting in the input box. Only dialogs that opt in behave this way.
- Two per-dialog flags, one yielding to panels and one yielding to a non-empty draft.
- The selector that decides what the UI is currently showing now also recognises "progress" and "draft" alongside the existing legacy-dialog, panel and typing states.
yieldsToDraft
Strings lifted out of the shipped bundle, so the claim above can be checked against them.
Related
Other releases about the same thing. Found by shared names or similar wording; neither means one caused the other.