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Team memory synchronization now supports hash-based conflict resolution with entryChecksums. Instead of pulling and re-pushing the entire memory file on conflict, the system probes the server for per-entry hashes (?view=hashes), enabling delta-based pushes. This reduces bandwidth and merge conflicts for organizations with large shared memory files.
Hash-based sync (search for "entryChecksums", "Conflict resolution hashes probe", "team-memory-sync: server response missing entryChecksums")
Strings lifted out of the shipped bundle, so the claim above can be checked against them.