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Sweep 12 Nov 2026 · 23:00Z Build v2.1.323 540 read Stable v2.1.311 Latest v2.1.323 Next v2.1.323 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.323 ·

Plugins can be reloaded earlier when skills reload, behind a remote switch

When skills reload, Claude Code can start reloading plugins early, but only if a remote switch that defaults to off is turned on

Nothing to try yet In Development
JSON All of v2.1.323
Nothing to try yetTier: how much it should matter to you
1Useful: my rating, 1 to 5
2Signal: worth watching, 1 to 5
PluginsArea: what it touches
In DevelopmentKind: in v2.1.323,
In DevelopmentSection of the release
What

When Claude Code reloads its skills (packaged instructions it can draw on), it now decides whether to start a plugins reload at the same time instead of later. Plugins are add-ons that bring extra commands, skills or tools.

The early reload only happens when a remote switch is on. Without a value from the server, that switch is off, so this stays off unless it is switched on remotely.

Why

The behaviour ships in place but switched off by default, so most sessions keep reloading plugins the way they did before.

Read from
Feature flag
tengu_toasty_lightning Not enough to say

Nothing here resolved what this flag was doing on this version, so nothing here should be read as on or off.

This account: no value returned · anonymous baseline: no value returned · compiled default in v2.1.323: off

These values were read against a different version of Claude Code, so treat them as the nearest reading available instead of one taken on this release.

Read once, for one account on one subscription tier, against v2.1.323. It isn't a statement about your account. What a flag value here can and cannot tell you

How sure we are
One source agreesOne thing we can check says the same as this entry.
The name it cites is new in this buildNew in this build: tengu_toasty_lightning

See this entry in the whole of v2.1.323 →

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