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Sweep 22 Oct 2026 · 04:32Z Build v2.1.308 527 read Stable v2.1.308 Latest v2.1.308 Next v2.1.308 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.304 ·

Enabling mods during a turn now waits for the turn to end

Mods enabled while Claude is mid-turn now load when the turn ends instead of starting a new turn

You'll notice Improvements
JSON All of v2.1.304
You'll noticeTier: how much it should matter to you
2Useful: my rating, 1 to 5
3Signal: worth watching, 1 to 5
PluginsArea: what it touches
ImprovementsKind: in v2.1.304,
ImprovementsSection of the release

Unclear It is not clear how a user enables these mods or when this message would be shown.

What

When development mods are enabled for a session while Claude is in the middle of a turn (a turn is one round of Claude working on your request), Claude Code can now wait for that turn to end instead of acting straight away. A new message says: "This session's mods will load once this turn ends."

The notification about the change only prompts Claude to respond when it is meant to wake the session.

Why

Turning mods on no longer forces Claude to start an extra turn while you are already mid-turn.

How sure we are
Something disagreesSomething we can check disagrees with this entry, or the writer said they could not settle it.
The writer flagged doubtIt is not clear how a user enables these mods or when this message would be shown.

See this entry in the whole of v2.1.304 →

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