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Sweep 06 Nov 2026 · 01:32Z Build v2.1.319 537 read Stable v2.1.311 Latest v2.1.318 Next v2.1.319 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.260 ·

New plugin UI event types ui.input / ui.select

Plugin UI gains input/select interaction events alongside existing button press events.

Under the hood Internal Changes
JSON All of v2.1.260
Under the hoodTier: how much it should matter to you
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1Signal: worth watching, 1 to 5
PluginsArea: what it touches
Internal ChangesKind: in v2.1.260,
Internal ChangesSection of the release

Two new plugin-facing UI interaction events, ui.input and ui.select, have been added alongside the existing ui.press, letting a plugin's Input and Select components submit values back through the same handler-chain plumbing used for button presses.

Read from
Names in the bundleui.inputui.select
What the documentation says
Since it was published

The entry above is what we published on the day. These lines were added later, as Anthropic's own pages caught up, and they sit beside the original rather than replacing it.

Confirmed since Anthropic's documentation has since written up ui.select, on Draw in the interface with a mod. A test presses or types into a control by its `key`, so give each control one. Each use of a control also fires [`ui.press`, `ui.input`, or `ui.select`](/docs/en/plugins/mods/reference#interface) with the `key` in `e.element`, and another … plugins/mods/interface see the edit
Confirmed since Anthropic's documentation has since written up ui.input, on Draw in the interface with a mod. A test presses or types into a control by its `key`, so give each control one. Each use of a control also fires [`ui.press`, `ui.input`, or `ui.select`](/docs/en/plugins/mods/reference#interface) with the `key` in `e.element`, and another … plugins/mods/interface see the edit
How sure we are
One source agreesOne thing we can check says the same as this entry.
Anthropic's documentation agreesAnthropic's documentation has since written up ui.input, on Draw in the interface with a mod.

See this entry in the whole of v2.1.260 →

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