You'll noticeTier: how much it should matter to you
4Useful: my rating, 1 to 5
3Signal: worth watching, 1 to 5
LoopsArea: what it touches
ImprovementsKind: in v2.1.248,
What probably matters to youSection of the release
What
Loops that let the model set its own pace now keep rescheduling by default. The gate tengu_kairos_loop_keepalive ships with a built-in default of on (it was off), and the per-schedule check that bailed out early has been removed, so a loop runs until the budget is spent rather than stopping at the gate.
Details
Rescheduling goes straight to the budget check, which ends the loop with "keepalive budget exhausted (model declined to reschedule twice) — ending loop".
The entry above is what we published on the day. These lines were added later, as Anthropic's own pages caught up, and they sit beside the original rather than replacing it.
Added sinceA small documentation edit on Common workflows touched a line naming /loop after this was published.| [`/loop`](/docs/en/scheduled-tasks) | The current CLI session | Quick polling while a session is open. `--resume` and `--continue` restore unexpired fixed-interval loops. |common-workflowssee the edit
Confirmed sinceAnthropic's documentation has since written up /loop, on Schedule recurring tasks in Claude Code Desktop.| | [Cloud](/docs/en/routines) | [Desktop](/docs/en/desktop-scheduled-tasks) | [`/loop`](/docs/en/scheduled-tasks) |desktop-scheduled-taskssee the edit
How sure we are
Two sources agreeTwo things we can check say the same as this entry.
Anthropic's documentation agreesAnthropic's documentation has since written up /loop, on Schedule recurring tasks in Claude Code Desktop.
Anthropic's release notes agreeChanged /loop: self-paced dynamic mode and the no-prompt autonomous default are now always available, including on Bedrock/Vertex/Foundry