DisclaimerUnofficial, and not affiliated with Anthropic. Nearly all of this is read straight out of what ships: npm bundles, captured prompts, published docs. Anthropic's own notes go in verbatim, marked as theirs. The rest is my reading, and every entry carries the strings behind it. If one looks wrong, vote it down and say why.
Fewer spurious idle reports after a duplicate message
You'll notice
Useful2Signal2
Sessions
Repeated messages report the session idle less often, though the deciding condition is hidden.
What's wrong with this entry?
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What
On the path that handles a repeated user message, the session now reports itself idle only when an additional condition is false, so some cases that previously flipped to idle no longer do. What that extra condition tests is not visible in the shipped code.
Evidence
notifyStateChanged("idle")
Strings lifted out of the shipped bundle, so the claim above can be checked against them.