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Sweep 22 Oct 2026 · 04:32Z Build v2.1.308 527 read Stable v2.1.308 Latest v2.1.308 Next v2.1.308 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.224 ·

The per-session subagent spawn limit is gone

You can spawn as many subagents as you want in one session; the per-session cap is gone.

You'll notice Notable Removed
JSON All of v2.1.224
You'll noticeTier: how much it should matter to you
4Useful: my rating, 1 to 5
3Signal: worth watching, 1 to 5
SubagentsArea: what it touches
RemovedKind: in v2.1.224,
What probably matters to youSection of the release
What

There is no longer any cap on how many subagents one session can spawn. The limit, its error message and the counter that tracked spawns have all been removed. Subagents launched from a forked skill still stop at the nesting depth limit and still refuse to start a duplicate of one that is already running.

Details
Evidence

forked_skill_depth_cap

Strings lifted out of the shipped bundle, so the claim above can be checked against them.

See this entry in the whole of v2.1.224 →

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