Importing from Codex now rejects oversized skills and risky command bodies up front instead of creating broken entries.
What's wrong with this entry?
The Codex importer now refuses more source files before conversion instead of producing entries Claude Code would not load.
- SKILL.md files above the size Claude Code will load are rejected, checked both raw and after utf-8 re-encoding.
- A new dangling-shell-exec-marker check runs over command bodies.
- The [features] block goes through a shared helper before being listed as unmappable.
Claude Code skips skills over
Strings lifted out of the shipped bundle, so the claim above can be checked against them.