Sweep 22 Sep 2026 · 17:19Z Build v2.1.280 501 read Stable v2.1.267 Latest v2.1.280 Next v2.1.280 Feeds RSS JSON llms.txt Unofficial
One change · claude-code

Desktop application changed

desktop

Nearest release: v2.1.257, published under an hour before this site recorded the change. Shown because the two are within 24 hours of each other. Nothing here says the release caused the edit.

Recorded here
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From line 84 where the diff opens
First seen 14 Aug 2026 this site's first read of the page
Recorded edits36to this page, all time

The whole hunk

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8585<span id="auto-mode-availability" />
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87Auto mode is available to all users on the Anthropic API and requires Claude Opus 4.6 or later, Sonnet 4.6 or later, or Fable 5. Organization administrators can turn auto mode off with the `disableAutoMode` key in [managed settings](#managed-settings).
87Auto mode is available to all users on the Anthropic API and requires Claude Opus 4.6 or later, Sonnet 4.6 or later, or a Fable model. Organization administrators can turn auto mode off with the `disableAutoMode` key in [managed settings](#managed-settings).
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8989In Enterprise deployments that route Desktop to Google Cloud's Agent Platform, auto mode is also available by default; see [Auto mode on Bedrock, Agent Platform, or Foundry](/docs/en/permission-modes#enable-auto-mode-on-bedrock-agent-platform-or-foundry) for the supported models.
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634634To set environment variables for local sessions and dev servers on any platform, open the environment dropdown in the prompt box, hover over **Local**, and click the gear icon to open the local environment editor. Variables you save here are stored encrypted on your machine and apply to every local session and preview server you start. You can also add variables to the `env` key in your `~/.claude/settings.json` file, though these reach Claude sessions only and not dev servers. See [environment variables](/docs/en/env-vars) for the full list of supported variables.
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636[Extended thinking](/docs/en/model-config#extended-thinking) is enabled by default, which improves performance on complex reasoning tasks but uses additional tokens. On the Anthropic API, set `MAX_THINKING_TOKENS` to `0` in the local environment editor to turn thinking off; this has no effect on Fable 5, which always uses extended thinking. With thinking turned off on the Anthropic API, Claude Code sends effort `high` instead of a higher level to models it knows [don't accept that combination](/docs/en/errors#effort-isnt-available-with-thinking-turned-off), such as Opus 5.
636[Extended thinking](/docs/en/model-config#extended-thinking) is enabled by default, which improves performance on complex reasoning tasks but uses additional tokens. On the Anthropic API, set `MAX_THINKING_TOKENS` to `0` in the local environment editor to turn thinking off; this has no effect on Fable models, which always use extended thinking. With thinking turned off on the Anthropic API, Claude Code sends effort `high` instead of a higher level to models it knows [don't accept that combination](/docs/en/errors#effort-isnt-available-with-thinking-turned-off), such as Opus 5.
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638On models with [adaptive reasoning](/docs/en/model-config#adjust-effort-level), `MAX_THINKING_TOKENS` values other than `0` are ignored because adaptive reasoning controls thinking depth instead. On Opus 4.6 and Sonnet 4.6, set `CLAUDE_CODE_DISABLE_ADAPTIVE_THINKING` to `1` to use a fixed thinking budget; Fable 5, Sonnet 5, and Opus 4.7 and later always use adaptive reasoning and have no fixed-budget mode.
638On models with [adaptive reasoning](/docs/en/model-config#adjust-effort-level), `MAX_THINKING_TOKENS` values other than `0` are ignored because adaptive reasoning controls thinking depth instead. On Opus 4.6 and Sonnet 4.6, set `CLAUDE_CODE_DISABLE_ADAPTIVE_THINKING` to `1` to use a fixed thinking budget; Fable models, Sonnet 5, and Opus 4.7 and later always use adaptive reasoning and have no fixed-budget mode.
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640640#### Local sessions on managed devices
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