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Sweep 02 Oct 2026 · 18:55Z Build v2.1.288 509 read Stable v2.1.285 Latest v2.1.288 Next v2.1.288 Feeds RSS JSON llms.txt llms-full.txt Unofficial
One change · claude-code

Add components to a plugin changedplugins/components

Nearest release: v2.1.287, published an hour before upstream edited the page. Shown because the two are within 24 hours of each other. Nothing here says the release caused the edit.

Upstream edited this page at 1 Oct 2026 17:59 UTC, give or take a minute or two: the time comes from Anthropic’s own sitemap rather than from a commit. This site recorded the change at 1 Oct 2026 18:07 UTC.

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First seen 25 Sep 2026 this site's first read of the page
Recorded edits8to this page, all time

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769769 
770770Hooks in `hooks/hooks.json` and in the `hooks` manifest key both load. For every event and its payload, see [Hook events](/docs/en/hooks#hook-events).
771771 
772To write hooks as JavaScript functions that run inside Claude Code and can draw in its interface, list a module file under a `modules` key in the same `hooks/hooks.json`. A plugin with one is a mod. See [Create a mod](/docs/en/plugins/mods/create).
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772774#### When plugin hooks fire
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774776A plugin's hooks don't wait for one of the plugin's skills or commands to be used. Claude Code registers them when a session loads the plugin, and they fire on their events from then on. To limit when a hook runs, narrow its `matcher`.
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