Follow Discord
Sweep 08 Oct 2026 · 18:53Z Build v2.1.295 516 read Stable v2.1.286 Latest v2.1.295 Next v2.1.295 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.290 ·

Headless sessions report more about interrupted and resumed turns

Headless and SDK sessions now report the turn's state when it is interrupted, and carry the original prompt's ID and resume reason when they resume it

Group of 3 You'll notice Improvements
JSON All of v2.1.290
You'll noticeTier: how much it should matter to you
2Useful: my rating, 1 to 5
2Signal: worth watching, 1 to 5
SDKArea: what it touches
ImprovementsKind: in v2.1.290,
ImprovementsSection of the release

What

A headless session is Claude Code running without its interactive screen, usually driven by another program through the SDK, the kit developers use to build on Claude Code. This release changes how such sessions describe an interrupted turn and its resumption. A turn is one round of you asking and Claude answering.

  • The receipt for an interrupt now includes a turn field describing the turn's state. Before, it held only still_queued and cancelled. A new headless_interrupt_turn event is also emitted.
  • When an interrupted turn is resumed, the queued command now carries resumedTurnUserMessageUuid, resumedTurnOpenerVouched and resumeReason.
  • The description of user_message_uuid was rewritten to match. A turn that carries resume_reason now stamps the interrupted turn's last user prompt "where that can be vouched for". A turn that continues after a permission answer may send the assistant message again without a stamp. The old description talked about a start-up rescue turn re-running a turn that a worker restart had cut off.

Why

Programs built on Claude Code can tell what state a turn was in when it was interrupted. They can also link a resumed turn back to the prompt that started it, and they know when that link cannot be trusted.

Read from
Names in the bundleuser_message_uuid
What the documentation says

See this entry in the whole of v2.1.290 →

Feedback