Unclear Whether the 'needs you' marker always appears or only when a particular optional part of Claude Code is present is not settled.
What
The hint line at the bottom of the screen, which used to show only the manage and cycle hints, now says more about what the keys do:
- 'interrupt' appears while Claude is working, so you know a key press will stop it.
- 'return to team lead' appears when you are looking at a teammate that has finished, so you know how to get back to the main agent.
- The small counter showing background tasks can now carry a marker when one of them needs you.
- The artifacts counter can now be selected, and shows highlighted in reversed colours when it is.
Why
The footer now tells you what Esc and the other keys will do in the situation you are in, and a background task waiting on you is easier to spot.
Something disagreesSomething we can check disagrees with this entry, or the writer said they could not settle it.
The writer flagged doubt
Whether the 'needs you' marker always appears or only when a particular optional part of Claude Code is present is not settled.