Under the hoodTier: how much it should matter to you
1Useful: my rating, 1 to 5
1Signal: worth watching, 1 to 5
ElsewhereArea: what it touches
Bug FixesKind: in v2.1.280,
Bug FixesSection of the release
What
A piece of internal logic that figures out how much of a per-turn budget to allocate had a bug: after computing the amount to allocate (called ee, the smaller of the remaining budget K[v] - O[v] and a total G), the code was updating unrelated variables (We[lo] and Wu) instead of the running totals it was supposed to update (O[v] and G). This has been corrected so the running totals now actually reflect the computed amount.
Why
Because the running totals weren't being updated correctly, this budget-tracking logic could drift from the real state over time. The fix makes the allocation math track correctly against what it's actually supposed to be limiting.
How sure we are
Something disagreesSomething we can check disagrees with this entry, or the writer said they could not settle it.
The writer flagged doubtThe finding doesn't say what user-facing feature or limit this budget allocation controls.