Turns can now trigger a background memory-snapshot fetch before starting
When Claude Code prepares the context for a new turn (a single back-and-forth exchange), it can now kick off a background "memory snapshot" fetch first, under a condition. If that fetch fails, it just logs a warning instead of stopping the turn.
This lets Claude Code start pulling in memory data early without holding up your turn if the fetch runs into trouble.
tengu_misty_anchor Off in both readingsThe flag server returned off for the account this site reads and for the anonymous baseline. A reading of off cannot rule out a rollout these two readings sit outside of.
This account: off · anonymous baseline: off · compiled default in v2.1.271: off
These values were read against a different version of Claude Code, so treat them as the nearest reading available instead of one taken on this release.
tengu_bright_ripple Not enough to sayNothing here resolved what this flag was doing on this version, so nothing here should be read as on or off.
This account: no value returned · anonymous baseline: no value returned · compiled default in v2.1.271: off
These values were read against a different version of Claude Code, so treat them as the nearest reading available instead of one taken on this release.
Read once, for one account on one subscription tier, against v2.1.271. It isn't a statement about your account. What a flag value here can and cannot tell you
Whether this is active for any accounts is unclear, since the related gates are either off or unread for this release.
New in this build: tengu_bright_ripple