Follow Discord
Sweep 10 Nov 2026 · 02:18Z Build v2.1.322 539 read Stable v2.1.311 Latest v2.1.322 Next v2.1.322 Feeds RSS JSON llms.txt llms-full.txt Unofficial

Claude Code v2.1.260 ·

reload-plugins command now works non-interactively

/reload-plugins now works in non-interactive/headless sessions.

Use it now Improvements
JSON All of v2.1.260
Use it nowTier: how much it should matter to you
1Useful: my rating, 1 to 5
1Signal: worth watching, 1 to 5
PluginsArea: what it touches
ImprovementsKind: in v2.1.260,
What probably matters to youSection of the release

The /reload-plugins slash command can now be run in non-interactive (scripted/headless) sessions.

Read from
Names in the bundle/reload-plugins
Since it was published

The entry above is what we published on the day. These lines were added later, as Anthropic's own pages caught up, and they sit beside the original rather than replacing it.

Added since A small documentation edit on Push events into a running session with channels touched a line naming /reload-plugins after this was published. When the install asks for an installation scope, choose the user scope option so the plugin is available across all your projects. Check the install summary: if it reports `Run /reload-plugins to activate.`, see [Apply plugin changes witho… channels see the edit
Confirmed since Anthropic's documentation has since written up /reload-plugins, on Claude Code changelog. * Improved `/plugin`: installing, enabling or disabling a plugin now takes effect when you close the menu; `/reload-plugins` is no longer needed afterwards changelog see the edit
How sure we are
Two sources agreeTwo things we can check say the same as this entry.
Anthropic's documentation agreesAnthropic's documentation has since written up /reload-plugins, on Claude Code changelog.
Anthropic's release notes agreeAdded /reload-plugins to headless sessions, so it appears in the Claude Code Desktop and SDK command lists

See this entry in the whole of v2.1.260 →

Feedback