Headless SDK sessions now wait for pending turn-side-effect events to settle, via a new severable event collector, before completing a turn. A configurable settle timeout bounds this wait; if the events don't settle in time, the turn ends anyway and a warning notes that their late notes were dropped.
Headless-session turn events now settle with a timeout before ending a turn
Headless SDK turns now wait briefly for side-effect events to settle before ending.
Under the hoodTier: how much it should matter to you
2Useful: my rating, 1 to 5
1Signal: worth watching, 1 to 5
SDKArea: what it touches
ImprovementsKind: in v2.1.260,
ImprovementsSection of the release