/add-dir now explains why an already-accessible directory was not loaded instead of quietly doing nothing.
/add-dir now explains why a directory that's already accessible wasn't (re)loaded, via a new onAlreadyAccessible handler, instead of silently no-opping. This covers cases like the path not resolving to a real location, a symlink leading outside the working directory, or skills being disabled for the session (e.g. "skills, commands, and agents from additional directories are disabled in this session, so nothing was loaded.").
The entry above is what we published on the day. These lines were added later, as Anthropic's own pages caught up, and they sit beside the original rather than replacing it.
* Fixed the `/add-dir` path input: the left and right arrow keys now move the cursor, and Enter adds only the typed path instead of also adding the highlighted completionchangelog see the edit
Anthropic's documentation has since written up /add-dir, on Claude Code changelog.
Fixed /add-dir rejecting a directory inside the current working directory; it now loads that directory's skills, commands, and agents like…