You'll noticeTier: how much it should matter to you
4Useful: my rating, 1 to 5
2Signal: worth watching, 1 to 5
SessionsArea: what it touches
Bug FixesKind: in v2.1.238,
What probably matters to youSection of the release
What
When a session reconnects and the server replays earlier messages, those echoed user messages are now dropped with a debug log instead of being fed back into the prompt, which used to produce a duplicate turn.
Details
Messages are identified as replays by a flag on the incoming message and logged with their uuid.
Evidence
[bridge:repl] Ignoring replay echo: uuid=
Strings lifted out of the shipped bundle, so the claim above can be checked against them.