/goal is not new in this release, but its UX is clearer. Active goals now show a richer panel with elapsed time, turns, token count, last check, and /goal clear to stop early. Completed goals show Goal achieved and the stop-hook instruction now says the goal auto-clears after success, instead of telling the user to clear it manually.
Evidence
Goal status panel and updated hook instruction (search for "Goal active", "/goal clear to stop early", "It auto-clears once the condition is met")
Strings lifted out of the shipped bundle, so the claim above can be checked against them.
How sure we are
One source agreesOne thing we can check says the same as this entry.
Anthropic's release notes agreeAdded /goal command: set a completion condition and Claude keeps working across turns until it's met. Works in interactive, -p, and Remote…