Mods overview changedplugins/mods/overview
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### Try a sample mod
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2727* **Use one you already have**: some of Claude Code's own features are mods, such as `/diff`. See [Mods built into Claude Code](#mods-built-into-claude-code).
2828* **Make one**: describe what you want in a Claude Code session, and Claude writes the mod. See [Ask Claude for a mod](/docs/en/plugins/mods/create#ask-claude-for-a-mod). To learn how a mod's code works, [write one yourself](/docs/en/plugins/mods/create#write-a-mod-yourself).
29* **Install one**: see [Install or update a mod](#install-or-update-a-mod)
29* **Install one**: see [Install or update a mod](#install-or-update-a-mod), or [try a sample mod](#try-a-sample-mod)
3030
3131### Install or update a mod
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4242[Install plugins](/docs/en/plugins/install) covers marketplaces, scopes, the VS Code extension and the Desktop app, and [keeping plugins updated](/docs/en/plugins/install#keep-plugins-updated), all of which apply to a plugin that contains a mod without changes.
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4444If you install or update a mod from your shell while a session is open, run `/reload-plugins` in that session to load it. Otherwise it loads the next time you start Claude Code.
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46### Try a sample mod
47
48Anthropic shares sample mods in the [`claude-code/mods` directory of the `claude-code-playground` repository](https://github.com/anthropics/claude-code-playground/tree/main/claude-code/mods). Each one is a complete plugin, and its README says how it was built. The repository shares them as they are, without support.
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50* [`token-weather`](https://github.com/anthropics/claude-code-playground/tree/main/claude-code/mods/token-weather): draws a forecast of your context window above the prompt
51* [`blast-radius`](https://github.com/anthropics/claude-code-playground/tree/main/claude-code/mods/blast-radius): holds a risky shell command, such as `rm -rf` or a force push, and shows what it would change, with buttons to proceed or cancel
52* [`replay-theater`](https://github.com/anthropics/claude-code-playground/tree/main/claude-code/mods/replay-theater): adds a `/replay` command that steps through the file edits Claude made in the last turn
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54A sample mod runs with your permissions. To see what one does before you load it, [list its hooks and calls](#list-what-a-mod-does-before-you-install-one).
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56To try one, clone the repository and [load the mod's directory for one session](/docs/en/plugins/create#load-a-directory-or-archive-for-one-session) with `--plugin-dir`. To confirm the mod loaded, [check which mods the session loaded](#see-which-mods-a-session-loaded).
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58To keep one, [add the clone's `claude-code/mods` directory as a marketplace](/docs/en/plugins/install#add-a-marketplace), then install the mod from `claude-code-playground-mods`. The marketplace points at your clone, so the mod stops loading if you move or delete it.
4559
4660## Decide whether to trust a mod
4761
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