{"version":"2.1.319","anchor":"pending-rewind-class-replaced-by-an-inert-stub-with-a-live-c","canonical_anchor":"pending-rewind-class-replaced-by-an-inert-stub-with-a-live-c","heading":"A rewind feature for pending turns is wired in but cannot act","tier":"soon","area":"Sessions","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.319\/e\/pending-rewind-class-replaced-by-an-inert-stub-with-a-live-c","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.319","markdown":"### A rewind feature for pending turns is wired in but cannot act\n\nClaude Code now sets up a part for rewinding a pending turn next to its Esc take-back handling, but nearly all its actions do nothing\n\n**What**\n\nClaude Code now sets up a component for rewinding a pending turn, alongside the code that handles taking things back with the Esc key. Nearly every action it offers is empty in this build:\n\n- its checks for whether it may wait, or cut in ahead of what you are typing, always answer no\n\n- its rewind step always reports that nothing was rewound\n\n- its steps for bringing text back or holding it until a stop do nothing\n\nOnly its record-keeping for hidden rows does any work.\n\n**Why**\n\nAnything that would rely on rewinding a pending turn is effectively off in this release, even though the part is in place.\n\n- Area: Sessions\n- Tier: Nothing to try yet\n- Useful: 3\/5\n- Signal: 4\/5\n- Scope: individual\n- Heads-up: no\n- Present in the build but not switched on"}