{"version":"2.1.319","anchor":"claude-api-skill-steers-auth-toward-ant-auth-login-tengu","canonical_anchor":"claude-api-skill-steers-auth-toward-ant-auth-login-tengu","heading":"Claude API skill can suggest signing in before asking for an API key","tier":"soon","area":"Skills","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.319\/e\/claude-api-skill-steers-auth-toward-ant-auth-login-tengu","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.319","markdown":"### Claude API skill can suggest signing in before asking for an API key\n\nBehind a switch that is off by default, the Claude API skill suggests signing in with `ant auth login` before an API key, and never asks for keys in chat\n\n**What**\n\nA skill is a set of instructions Claude follows for a particular task. When a server-side switch is on, the Claude API skill gets different instructions about signing in. Claude:\n\n- runs `ant auth status` first to see whether you are signed in\n\n- if not, offers to sign you in with `ant auth login` first, and an API key second\n\n- handles setups with no browser, and cloud sessions where `CLAUDE_CODE_REMOTE` is set\n\n- never asks you to paste codes or keys into the chat\n\nBefore, the skill told Claude to ask you for a key when no sign-in was found. The switch is off unless it is switched on remotely, and the flag server returned off both for this site's account and without an account.\n\n**Why**\n\nIt changes what Claude tells people starting with the Claude API about signing in, and keeps keys out of the conversation.\n\n- Flag `tengu_ancient_axolotl`: Off in both readings (read for one account on one subscription tier against v2.1.319; this account: off, anonymous baseline: off, compiled default: off) These values were read against a different version of Claude Code, so treat them as the nearest reading available instead of one taken on this release.\n- Area: Skills\n- Tier: Nothing to try yet\n- Useful: 2\/5\n- Signal: 3\/5\n- Scope: individual\n- Heads-up: no\n- Present in the build but not switched on"}