{"version":"2.1.314","anchor":"games-prompt-rule-build-original-games-not-recreations-of","canonical_anchor":"games-prompt-rule-build-original-games-not-recreations-of","heading":"Claude is told to build original games, not copies of existing ones","tier":"notice","area":"System Prompt","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.314\/e\/games-prompt-rule-build-original-games-not-recreations-of","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.314","markdown":"### Claude is told to build original games, not copies of existing ones\n\nA new instruction tells Claude to build original games and games from your own designs, but not recreations of a specific existing game\n\n**Unclear.** It is not known whether this instruction is shown to every user or only when a remote setting turns it on.\n\n**What**\n\nClaude Code gives Claude a set of standing instructions, called the system prompt. A new instruction there tells Claude to:\n\n- build original games, games in a genre, and games from your own designs and assets\n\n- not build a recreation of a specific existing game, even if it is renamed or called original\n\n**Why**\n\nA request to clone a well-known game may now be declined or redirected, while a game in the same genre or one built from your own designs is still fine.\n\n- Area: System Prompt\n- Tier: You'll notice\n- Useful: 2\/5\n- Signal: 2\/5\n- Scope: individual\n- Heads-up: no"}