{"version":"2.1.310","anchor":"turn-loop-memory-early-kick-removed","canonical_anchor":"turn-loop-memory-early-kick-removed","heading":"Headless runs no longer preload memory when taking a queued command","tier":"notice","area":"Headless Mode","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.310\/e\/turn-loop-memory-early-kick-removed","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.310","markdown":"### Headless runs no longer preload memory when taking a queued command\n\nWhen Claude Code runs without its interactive screen, it no longer starts loading memory context early as it takes the next queued command\n\n**What**\n\nIn headless mode, Claude Code runs without its interactive screen, for example from a script. In this mode it used to start loading memory context as soon as it took the next command from its queue. That early start has been removed.\n\n**Why**\n\nMemory context is no longer fetched ahead of time at that point. This may change how long a queued command takes to get going.\n\n- Area: Headless Mode\n- Tier: You'll notice\n- Useful: 1\/5\n- Signal: 1\/5\n- Scope: individual\n- Heads-up: no"}