{"version":"2.1.307","anchor":"plugins-with-only-skills-treated-specially-in-sync","canonical_anchor":"plugins-with-only-skills-treated-specially-in-sync","heading":"Plugin sync recognizes plugins that hold only a single skill","tier":"internal","area":"Plugins","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.307\/e\/plugins-with-only-skills-treated-specially-in-sync","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.307","markdown":"### Plugin sync recognizes plugins that hold only a single skill\n\nPlugin sync now spots plugins whose only content is one skill named after the plugin, and keeps a separate list of followed plugins\n\n**Unclear.** What sync does differently with single-skill plugins, and what a following plugin is, is not stated.\n\n**What**\n\nWhen Claude Code syncs plugins (add-ons that bundle extra commands, skills or tools), it can now tell when a plugin contains nothing but skills and has a single skill with the same name as the plugin. A skill is a set of instructions Claude can load for a particular kind of task. The sync uses this check and also keeps a list of \"following\" plugins.\n\n**Why**\n\nPlugins made of a single skill may now be synced differently from other plugins.\n\n- Area: Plugins\n- Tier: Under the hood\n- Useful: 2\/5\n- Signal: 3\/5\n- Scope: individual\n- Heads-up: no"}