{"version":"2.1.307","anchor":"plugin-sync-check-no-longer-reads-a-wait-skip-flag","canonical_anchor":"plugin-sync-check-no-longer-reads-a-wait-skip-flag","heading":"The plugin sync check at the start of each turn now depends only on time","tier":"internal","area":"Plugins","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.307\/e\/plugin-sync-check-no-longer-reads-a-wait-skip-flag","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.307","markdown":"### The plugin sync check at the start of each turn now depends only on time\n\nWhether Claude Code checks for plugin updates at the start of a turn now depends only on the clock, not on a remotely controlled setting\n\n**What**\n\nAt the start of each turn, Claude Code checks whether its plugins need syncing. Before, a remotely controlled setting could skip the wait between these checks; it was off unless switched on remotely. That setting is gone, and whether the check is due now depends only on how much time has passed.\n\n**Why**\n\nThe plugin sync check can no longer be switched off or skipped remotely.\n\n- Area: Plugins\n- Tier: Under the hood\n- Useful: 1\/5\n- Signal: 1\/5\n- Scope: individual\n- Heads-up: no"}