{"version":"2.1.296","anchor":"spawn-hint-orchestrator-waits-for-a-full-answer-settle-windo","canonical_anchor":"spawn-hint-orchestrator-waits-for-a-full-answer-settle-windo","heading":"Spawn-hint polling now waits for hooks to finish before polling again","tier":"internal","area":"Cloud Sessions","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.296\/e\/spawn-hint-orchestrator-waits-for-a-full-answer-settle-windo","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.296","markdown":"### Spawn-hint polling now waits for hooks to finish before polling again\n\nA loop that sends hints for starting new agents now waits, up to a set window, for its hooks to finish before polling again\n\n**Unclear.** The length of the window and whether this loop can run at all are not known.\n\n**What**\n\nIn cloud sessions, a polling loop can send hints about starting new agents to hooks, which are commands that run when certain events happen. After sending hints, the loop now waits for those hooks to finish, up to a time window, before it checks again. If the last hook run already took longer than the window, it skips the wait. Before, it only waited the minimum gap between polls.\n\n**Why**\n\nThis changes how often the loop polls, giving hooks time to finish before the next round starts.\n\n- Area: Cloud Sessions\n- Tier: Under the hood\n- Useful: 1\/5\n- Signal: 2\/5\n- Scope: individual\n- Heads-up: no"}