{"version":"2.1.292","anchor":"skillagent-frontmatter-name-capped-at-256-characters","canonical_anchor":"skillagent-frontmatter-name-capped-at-256-characters","heading":"Skill, agent and command names are limited to 256 characters","tier":"notice","area":"Skills","scope":"individual","heads_up":true,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.292\/e\/skillagent-frontmatter-name-capped-at-256-characters","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.292","markdown":"### Skill, agent and command names are limited to 256 characters\n\nA skill, agent or command whose name is longer than 256 characters is now rejected with an error\n\n**What**\n\nSkills, agents and custom commands are defined in files that start with a short header block called frontmatter, which includes a `name`. Claude Code now rejects a `name` longer than 256 characters and shows an error that names must be at most that long. Before, there was no length check.\n\n**Why**\n\nAny existing skill, agent or command with a very long name will stop loading until the name is shortened.\n\n- Area: Skills\n- Tier: You'll notice\n- Useful: 2\/5\n- Signal: 1\/5\n- Scope: individual\n- Heads-up: yes"}