{"version":"2.1.289","anchor":"agentspawn-result-and-sessionsend-resolve-teammates-th","canonical_anchor":"agentspawn-result-and-sessionsend-resolve-teammates-th","heading":"Plugins see accurate ids and states for teammates","tier":"notice","area":"Teammates","scope":"individual","heads_up":false,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.289\/e\/agentspawn-result-and-sessionsend-resolve-teammates-th","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.289","markdown":"### Plugins see accurate ids and states for teammates\n\nPlugin agent launches now return a teammate's real id and model, and plugin messaging and task lists find teammates more reliably\n\n**Unclear.** What reads the updated task list beyond plugins is not clear.\n\n**What**\n\nFor plugins that launch and message agents, teammates are handled more accurately:\n\n- A teammate launch now returns the teammate's real agent id and the model it resolved to\n\n- Sending a message from a plugin looks for the recipient among running tasks first, then falls back to the previous lookup\n\n- Task lists now report states such as idle or waiting, include a teammate id, and show each agent only once\n\n**Why**\n\nPlugin authors get agent ids and states they can rely on.\n\n- Area: Teammates\n- Tier: You'll notice\n- Useful: 2\/5\n- Signal: 2\/5\n- Scope: individual\n- Heads-up: no"}