{"version":"2.1.285","anchor":"memory-context-kicked-off-before-file-downloads-and-rechecke","canonical_anchor":"memory-context-kicked-off-before-file-downloads-and-rechecke","heading":"Memory starts loading earlier and is rechecked after a turn","tier":"notice","area":"Memory","url":"https:\/\/changelogs.core-directive.com\/v\/2.1.285\/e\/memory-context-kicked-off-before-file-downloads-and-rechecke","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.285","markdown":"### Memory starts loading earlier and is rechecked after a turn\n\nClaude Code now starts loading memory before file downloads begin and checks it again after a turn when a recheck is due\n\n**Unclear.** It is not clear whether a switch controls whether this runs.\n\n**What**\n\nMemory here means the saved notes Claude Code loads into a session. Claude Code now starts loading them earlier, as soon as files begin downloading, instead of waiting. After a turn (one exchange between you and Claude), it checks memory again when a recheck is due.\n\n**Why**\n\nStarting early should cut the wait for memory in headless sessions (runs without the interactive screen) and remote sessions.\n\n- Area: Memory\n- Tier: You'll notice\n- Useful: 2\/5\n- Signal: 2\/5"}