{"version":"2.1.281","anchor":"new-notification-when-a-stop-hook-hits-its-block-cap","canonical_anchor":"new-notification-when-a-stop-hook-hits-its-block-cap","heading":"New notification when a Stop hook hits its block cap","tier":"notice","area":"Hooks","url":"https:\/\/changelogs.core-directive.com\/v\/2.1.281\/e\/new-notification-when-a-stop-hook-hits-its-block-cap","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.281","markdown":"### New notification when a Stop hook hits its block cap\n\nClaude Code adds a high-priority warning for when a Stop hook reaches its limit on blocking\n\n**Unclear.** The finding does not say what the limit is or what happens after the warning appears.\n\n**What**\n\nA Stop hook is a command you set up to run when Claude is about to finish its turn. It can block Claude from stopping. Claude Code now counts how many times a Stop hook has blocked, and has a new high-priority warning, named \"stop-hook-block-cap\", for when that count reaches a limit.\n\n**Why**\n\nIf a Stop hook keeps stopping Claude from finishing, you get a visible warning instead of the loop just carrying on.\n\n- Area: Hooks\n- Tier: You'll notice\n- Useful: 3\/5\n- Signal: 2\/5"}