{"version":"2.1.251","anchor":"the-multiplayer-whiteboard-is-registered-as-its-own-gated-va","canonical_anchor":"the-multiplayer-whiteboard-is-registered-as-its-own-gated-va","heading":"The multiplayer whiteboard is registered as its own gated variant","tier":"soon","area":"Artifacts","scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.251\/e\/the-multiplayer-whiteboard-is-registered-as-its-own-gated-va","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.251","markdown":"### The multiplayer whiteboard is registered as its own gated variant\n\nThe multiplayer canvas is registered separately from the single-player whiteboard with its own switch.\n\n**What**\n\nThe multiplayer canvas is a separate skill registration sitting next to the existing single-player whiteboard, with its own on\/off condition rather than sharing the old one.\n\n**Details**\n\n- The single-player whiteboard's condition has two parts; the multiplayer one adds a third check on top of the same shared middle check.\n- Several unrelated functions in the bundle share the minified names used in these conditions, so which definitions apply here, and therefore the effective default, is not pinned down.\n\n**Evidence**\n\n`Create a multiplayer whiteboard artifact - a live sketch canvas for wireframe-fidelity diagrams`\n\n- Area: Artifacts\n- Tier: Nothing to try yet\n- Useful: 2\/5\n- Signal: 4\/5\n- Present in the build but not switched on"}