{"version":"2.1.251","anchor":"a-proactivity-overlay-sits-beside-the-help-overlay","canonical_anchor":"a-proactivity-overlay-sits-beside-the-help-overlay","heading":"A proactivity overlay sits beside the help overlay","tier":"soon","area":"Proactivity","scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.251\/e\/a-proactivity-overlay-sits-beside-the-help-overlay","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.251","markdown":"### A proactivity overlay sits beside the help overlay\n\nThe input box can show a proactivity overlay, but nothing puts it into that state.\n\n**What**\n\nThe prompt input tracks an overlay mode that can now be \"help\" or \"proactivity\". While the proactivity overlay is up it takes over Escape handling and can be dismissed the same way help is. Nothing in this build shows what puts the input into that state.\n\n**Details**\n\n- The two modes are handled identically for escape and dismissal, so the surface is wired up even without a way to reach it.\n\n**Evidence**\n\n`\"proactivity\"`\n\n- Area: Proactivity\n- Tier: Nothing to try yet\n- Useful: 1\/5\n- Signal: 3\/5\n- Present in the build but not switched on"}