{"version":"2.1.242","anchor":"cache-slot-for-a-sandboxed-attempt-decision-with-nothing-rea","canonical_anchor":"cache-slot-for-a-sandboxed-attempt-decision-with-nothing-rea","heading":"Cache slot for a sandboxed-attempt decision, with nothing reading it","tier":"soon","area":"Sandbox","scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.242\/e\/cache-slot-for-a-sandboxed-attempt-decision-with-nothing-rea","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.242","markdown":"### Cache slot for a sandboxed-attempt decision, with nothing reading it\n\nA slot for remembering a sandboxed-retry decision exists with nothing reading it.\n\n**What**\n\nThe per-session store that remembers gate answers gains a slot for a sandboxed-attempt decision, sitting next to the plan-mode resume guard. Nothing in the build reads it, so it looks like groundwork for a sandboxed retry behaviour that has not shipped.\n\n**Evidence**\n\n`sandboxedAttemptGateEnabled;`\n\n- Area: Sandbox\n- Tier: Nothing to try yet\n- Useful: 1\/5\n- Signal: 3\/5\n- Present in the build but not switched on"}