{"version":"2.1.239","anchor":"delete-confirmation-and-one-time-telemetry-moved-into-stores","canonical_anchor":"delete-confirmation-and-one-time-telemetry-moved-into-stores","heading":"Delete confirmation and one-time telemetry moved into stores","tier":"notice","area":"Background Agents","scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.239\/e\/delete-confirmation-and-one-time-telemetry-moved-into-stores","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.239","markdown":"### Delete confirmation and one-time telemetry moved into stores\n\nThe press-again-to-delete confirmation is more reliable, and escape now dismisses it properly.\n\n**What**\n\nThe \"press ctrl+x again\" confirmation now lives in a small store with explicit arm, disarm and dismiss steps, so a failed stop only re-arms if nothing else armed in the meantime and escape dismisses it properly. One-shot telemetry for the background agents screen also moved to a store guard.\n\n**Details**\n\n- The store tracks a dismissed set and a generation counter to decide whether a late re-arm is still valid.\n- The impressions that fire once per view (simple view seen, fold shown, empty state shown) now go through the view store instead of per-render refs, and each still fires once.\n\n**Evidence**\n\n`tengu_fleetview_fold_shown`\n\n- Area: Background Agents\n- Tier: You'll notice\n- Useful: 3\/5\n- Signal: 1\/5"}