{"version":"2.1.228","anchor":"a-failed-terminal-layout-no-longer-takes-down-the-frame","canonical_anchor":"a-failed-terminal-layout-no-longer-takes-down-the-frame","heading":"A failed terminal layout no longer takes down the frame","tier":"notice","area":"Terminal UI","scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.1.228\/e\/a-failed-terminal-layout-no-longer-takes-down-the-frame","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.1.228","markdown":"### A failed terminal layout no longer takes down the frame\n\nA rendering error now retries once and drops a single frame instead of crashing your session.\n\n**What**\n\nWhen the layout engine throws while measuring the terminal UI, Claude Code now clears its cached layout for the whole tree and retries once. If the retry works the frame draws normally; if it throws again that single frame is dropped and the session carries on instead of crashing. This is in the normal render path for everyone on this build, not behind a flag.\n\n**Details**\n\n- Each distinct fault message is reported to error tracking at most once, plus a one-shot report when faults keep recurring across many consecutive frames.\n- Warn-level debug lines for these faults are capped.\n\n**Evidence**\n\n`ink layout pass threw; immediate re-layout also threw, frame dropped`\n\n- Area: Terminal UI\n- Tier: You'll notice\n- Useful: 4\/5\n- Signal: 1\/5"}