{"version":"2.0.72","anchor":"enhanced-dom-event-system","canonical_anchor":"enhanced-dom-event-system","heading":"Enhanced DOM Event System","tier":null,"area":null,"scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/2.0.72\/e\/enhanced-dom-event-system","release_url":"https:\/\/changelogs.core-directive.com\/v\/2.0.72","markdown":"### Enhanced DOM Event System\n\n**What**\n\nInternal Ink rendering now uses a proper DOM event system with capturing and bubbling phases.\n\n**Details**\n\n- New `Dg` base event class with full event phase support\n- Keyboard events (`PsA`), focus events (`pZA`), paste events (`qc1`), resize events (`Rc1`)\n- Proper event propagation with `stopPropagation()` and `stopImmediatePropagation()`\n- `eventTargetId` attribute tracking for event dispatch\n\n**Evidence**\n\n`Dg` class at line 169824, `Hg()` at line 169805 (event dispatch), `K$8()` at line 169776 (path building with capturing\/bubbling)"}