{"version":"1.0.127","anchor":"color-scheme-refactoring","canonical_anchor":"color-scheme-refactoring","heading":"Color Scheme Refactoring","tier":null,"area":null,"scope":null,"heads_up":null,"url":"https:\/\/changelogs.core-directive.com\/v\/1.0.127\/e\/color-scheme-refactoring","release_url":"https:\/\/changelogs.core-directive.com\/v\/1.0.127","markdown":"### Color Scheme Refactoring\n\n**What:** Internal refactoring of color definitions from hex values to ANSI color names.\n\n**Changes:**\n\n- Light theme colors now use `\"ansi:colorName\"` format (e.g., `\"ansi:magenta\"`, `\"ansi:blueBright\"`)\n- Dark theme colors similarly use ANSI names\n- Added new `clawd_body` color property\n- **Evidence**: Color objects `QlQ` and `ZlQ` around line 356107-356221 in v1.0.127 (replaced `rlQ` and `olQ` at line 356102-356158 in v1.0.126)\n\n**Why it matters:** While mostly internal, this improves cross-platform color rendering and maintainability. Users may notice slightly improved color consistency across different terminal emulators."}