{"name":"CLAUDE_CODE_EXIT_AFTER_FIRST_RENDER","slug":"claude-code-exit-after-first-render","family":"env","title":"Environment variables","noun":"environment variable","description":"Accepting fullscreen now runs as a trial, and two crashed launches disable it on that machine.","description_source":"entry","described_by":{"version":"2.1.236","anchor":"fullscreen-is-offered-as-a-trial-and-turns-itself-off-after-"},"presence":{"first_seen":"2.1.138","removed_in":null,"in_current_build":true,"newest_mined":"2.1.309","builds":150,"mined_builds":150,"first_cited":{"version":"2.1.299","released_at":"2026-10-14 00:23:19","spans":2}},"aliases":[],"entries":[{"version":"2.1.301","anchor":"background-task-check-hunk-now-reads-claude-code-exit-after","heading":"A background-task check now looks at a different environment variable","line":"A check that read `CLAUDE_CODE_DISABLE_BACKGROUND_TASKS` now reads `CLAUDE_CODE_EXIT_AFTER_FIRST_RENDER` and a different condition instead","released_at":"2026-10-15 14:34:23","reason":"found in this entry's text"},{"version":"2.1.299","anchor":"claude-code-exit-after-first-render-helper","heading":"CLAUDE_CODE_EXIT_AFTER_FIRST_RENDER is now checked alongside another condition","line":"Claude Code now checks `CLAUDE_CODE_EXIT_AFTER_FIRST_RENDER` together with a second condition when deciding whether to stop after the first draw","released_at":"2026-10-14 00:23:19","reason":"found in this entry's text, named in this entry"},{"version":"2.1.236","anchor":"fullscreen-is-offered-as-a-trial-and-turns-itself-off-after-","heading":"Fullscreen is offered as a trial, and turns itself off after repeated failed launches","line":"Accepting fullscreen now runs as a trial, and two crashed launches disable it on that machine.","released_at":"2026-08-19 18:45:14","reason":"found in this entry's text"}],"entries_total":3,"docs":[],"docs_total":0,"gates":[],"related":[{"name":"CLAUDE_CODE_EXIT_AFTER_STOP_DELAY","slug":"claude-code-exit-after-stop-delay","description":"Time in milliseconds to wait after the query loop becomes idle before automatically exiting. Useful for automated workflows and scripts using SDK mode"}],"url":"https:\/\/changelogs.core-directive.com\/reference\/env\/claude-code-exit-after-first-render","family_url":"https:\/\/changelogs.core-directive.com\/reference\/env.json"}